This video is just animation. DON'T mind the cuts, they will be dealt with in after effects, for now those are just places where I reset the characters and camera for the next scene.
ANIMATION:
95% complete Animation
Tuesday, November 29, 2011
Tuesday, November 22, 2011
Animation Progress and Renders
There are 6 videos in this post. A Dynamic camera movement, a static camera movement, just the robot's movement, and 3 motions towards the end of sequence that I can't decide between.
Dynamic Camera:
Dynamic Camera Sequence
Static Camera:
Static Camera Sequence
ONLY the Robot's movement:
Robot Movement
Arm motion 1:
Ending 1 movement
Arm motion 2:
Ending 2 movement
Arm motion 3:
Ending 3 movement
Dynamic Camera:
Dynamic Camera Sequence
Static Camera:
Static Camera Sequence
ONLY the Robot's movement:
Robot Movement
Arm motion 1:
Ending 1 movement
Arm motion 2:
Ending 2 movement
Arm motion 3:
Ending 3 movement
Friday, November 18, 2011
Full Rig Characters in Environment!!!
Every character is now fully rigged and animateable!!! Here's a teaser image of all 3 in the environment!
Thursday, November 17, 2011
Tuesday, November 15, 2011
Dynamic Cable Study
This is a video testing my dynamic cable system for the electrical wires of my robot and coffee pot.
Blue-Low res, 3 axis points
Green-Med res, 18 axis points
Black-High res, 36 axis points.
VIDEO:
Dynamic Cable Study
Still Shot with dynamic modifier:
Blue-Low res, 3 axis points
Green-Med res, 18 axis points
Black-High res, 36 axis points.
VIDEO:
Dynamic Cable Study
Still Shot with dynamic modifier:
Thursday, November 10, 2011
Tuesday, November 8, 2011
Friday, November 4, 2011
Final Textured Renders
Added a texture to the heart. Also banged up the coffee pot some after critiques today (Thursday). Finalized some diffuse ramps to add to the realism of dirty objects.
Changed environment texture:
Thursday, November 3, 2011
Wednesday, November 2, 2011
First Robot in Environment Test
Preliminary test of character (90% textured) in environment. Feet, heart, and coffee pot aren't textured. Basic lighting set up is the reason for no shadows created by the robot.
Tuesday, November 1, 2011
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